/*
 *
 * System5x7
 *
 *
 * File Name           : huruf_kecilku.h
 * Date                : 28 Oct 2008
 * Font size in bytes  : 470
 * Font width          : 5
 * Font height         : 7
 * Font first char     : 32
 * Font last char      : 127
 * Font used chars     : 94
 *
 * The font data are defined as
 *
 * struct _FONT_ {
 *     uint16_t   font_Size_in_Bytes_over_all_included_Size_it_self;
 *     uint8_t    font_Width_in_Pixel_for_fixed_drawing;
 *     uint8_t    font_Height_in_Pixel_for_all_characters;
 *     unit8_t    font_First_Char;
 *     uint8_t    font_Char_Count;
 *
 *     uint8_t    font_Char_Widths[font_Last_Char - font_First_Char +1];
 *                  // for each character the separate width in pixels,
 *                  // characters < 128 have an implicit virtual right empty row
 *
 *     uint8_t    font_data[];
 *                  // bit field of all characters
 */

#include <inttypes.h>
#include <avr/pgmspace.h>

#ifndef SMALL4x7_H
#define SMALL4x7_H

#define SMALL4x7_WIDTH 4
#define SMALL4x7_HEIGHT 7

/*
 * added to allow fontname to match header file name. 
 * as well as keep the old name for backward compability
 */

#define huruf_kecilku huruf_kecilku

const static uint8_t Small4x7[] PROGMEM = {
    0x0, 0x0, // size of zero indicates fixed width font, actual length is width * height
    0x04, // width
    0x07, // height
    0x20, // first char
    0x60, // char count
    
    // Fixed width; char width table not used !!!!
    
    // font data
    
    0x00, 0x00, 0x00, 0x00,				// (space)
	0x00, 0x5F, 0x00, 0x00,				// !
	0x07, 0x00, 0x07, 0x00,				// "
	0x7F, 0x14, 0x7F, 0x14,				// #
	0x2A, 0x7F, 0x2A, 0x12,				// $
	0x13, 0x08, 0x64, 0x62,				// %
	0x49, 0x55, 0x22, 0x50,				// &
	0x05, 0x03, 0x00, 0x00,				// '
	0x1C, 0x22, 0x41, 0x00,				// (
	0x41, 0x22, 0x1C, 0x00,				// )
	0x2A, 0x1C, 0x2A, 0x08,				// *
	0x08, 0x3E, 0x08, 0x08,				// +
	0x50, 0x30, 0x00, 0x00,				// ,
	0x08, 0x08, 0x08, 0x08,				// -
	0x60, 0x60, 0x00, 0x00,				// .
	0x10, 0x08, 0x04, 0x02,				// /


///////////////////////////////////
    0x3F, 0x21, 0x21, 0x3F,            	// Code for char 0
    0x00, 0x21, 0x3F, 0x20,            	// Code for char 1
    0x39, 0x29, 0x29, 0x2F,            	// Code for char 2
    0x21, 0x29, 0x29, 0x3F,            	// Code for char 3
    0x0F, 0x08, 0x08, 0x3F,            	// Code for char 4
    0x2F, 0x29, 0x29, 0x39,            	// Code for char 5
    0x3F, 0x25, 0x25, 0x3D,            	// Code for char 6
    0x01, 0x01, 0x01, 0x3F,            	// Code for char 7
    0x3F, 0x29, 0x29, 0x3F,            	// Code for char 8
    0x2F, 0x29, 0x29, 0x3F,            	// Code for char 9



//////////////////////////////////////////
    0x00, 0x12, 0x12, 0x00,            	// Code for char :
    0x00, 0x12, 0x12, 0x00,            	// Code for char ;
    0x00, 0x12, 0x00, 0x00,            	// Code for char <
    0x0A, 0x0A, 0x0A, 0x0A,            	// Code for char =
    0x00, 0x12, 0x00, 0x00,            	// Code for char >
    0x00, 0x00, 0x00, 0x00,            	// Code for char ?
    0x3E, 0x23, 0x21, 0x3F,            	// Code for char @
  	0x3F, 0x09, 0x09, 0x3F,            	// Code for char A
    0x3F, 0x29, 0x29, 0x37,            	// Code for char B
    0x3F, 0x21, 0x21, 0x21,            	// Code for char C
    0x3F, 0x21, 0x21, 0x1E,            	// Code for char D
    0x3F, 0x29, 0x29, 0x21,            	// Code for char E
    0x3F, 0x09, 0x09, 0x01,            	// Code for char F
    0x3F, 0x21, 0x29, 0x39,            	// Code for char G
    0x3F, 0x08, 0x08, 0x3F,            	// Code for char H
    0x00, 0x3F, 0x00, 0x00,            	// Code for char I
    0x38, 0x20, 0x20, 0x3F,            	// Code for char J
    0x3F, 0x0C, 0x12, 0x21,            	// Code for char K
    0x3F, 0x20, 0x20, 0x20,            	// Code for char L
    0x3F, 0x0E, 0x0E, 0x3F,            	// Code for char M
    0x3F, 0x01, 0x01, 0x3F,            	// Code for char N
    0x3F, 0x21, 0x21, 0x3F,            	// Code for char O
    0x3F, 0x09, 0x09, 0x0F,            	// Code for char P
    0x3F, 0x29, 0x31, 0x3F,            	// Code for char Q
    0x3F, 0x09, 0x19, 0x2F,            	// Code for char R
    0x2F, 0x29, 0x29, 0x39,            	// Code for char S
    0x01, 0x3F, 0x01, 0x00,            	// Code for char T
    0x3F, 0x20, 0x20, 0x3F,            	// Code for char U
    0x0F, 0x30, 0x30, 0x0F,            	// Code for char V
    0x3F, 0x3C, 0x38, 0x3F,            	// Code for char W
    0x33, 0x0C, 0x0C, 0x3B,            	// Code for char X
    0x2F, 0x28, 0x28, 0x3F,            	// Code for char Y
    0x31, 0x29, 0x25, 0x23,            	// Code for char Z
    0x00, 0x7F, 0x41, 0x41,				// [
	0x04, 0x08, 0x10, 0x20,				// "\"
	0x41, 0x7F, 0x00, 0x00,				// ]
	0x02, 0x01, 0x02, 0x04,				// ^
	0x40, 0x40, 0x40, 0x40,				// _
	0x01, 0x02, 0x04, 0x00,				// `
	0x3D, 0x25, 0x25, 0x3F,            	// Code for char a
    0x3F, 0x24, 0x24, 0x3C,            	// Code for char b
    0x3F, 0x21, 0x21, 0x21,            	// Code for char c
    0x3C, 0x24, 0x24, 0x3F,            	// Code for char d
    0x3F, 0x29, 0x29, 0x2F,             // Code for char e
    0x3F, 0x05, 0x05, 0x01,             // Code for char f
    0x2F, 0x29, 0x29, 0x3F,             // Code for char g
    0x3F, 0x04, 0x04, 0x3C,             // Code for char h
    0x00, 0x3D, 0x00, 0x00,             // Code for char i
    0x30, 0x20, 0x20, 0x3F,             // Code for char j
    0x3F, 0x0C, 0x12, 0x21,            	// Code for char k
    0x3F, 0x20, 0x20, 0x20,            	// Code for char l
    0x3F, 0x07, 0x07, 0x3F,            	// Code for char m
    0x3F, 0x01, 0x01, 0x3F,            	// Code for char n
    0x3F, 0x21, 0x21, 0x3F,            	// Code for char o
    0x3F, 0x09, 0x09, 0x0F,            	// Code for char p
    0x0F, 0x09, 0x09, 0x3F,            	// Code for char q
    0x3F, 0x02, 0x01, 0x01,            	// Code for char r
    0x2F, 0x29, 0x29, 0x39,            	// Code for char s
    0x04, 0x3F, 0x24, 0x24,            	// Code for char t
    0x3F, 0x20, 0x20, 0x3F,            	// Code for char u
    0x0F, 0x30, 0x30, 0x0F,            	// Code for char v
    0x3F, 0x38, 0x38, 0x3F,            	// Code for char w
    0x33, 0x0C, 0x0C, 0x33,            	// Code for char x
    0x2F, 0x28, 0x28, 0x3F,            	// Code for char y
    0x31, 0x29, 0x25, 0x23,            	// Code for char z
	0x08, 0x36, 0x41, 0x00,				// {
	0x00, 0x7F, 0x00, 0x00,				// |
	0x41, 0x36, 0x08, 0x00,				// }
	0x08, 0x2A, 0x1C, 0x08,				// ->
	0x1C, 0x2A, 0x08, 0x08 				// <-
	
    
};

#endif
